Gerald Buchgraber (TU Graz), Berndt, René (Computer Graphics & Knowledge Visualization, TU Graz), Havemann, Sven, Fellner, Dieter
Content is the key to stimulate further the widespread use of 3D technology. 3D is useful in many real-world applications beyond computer games. One of the main obstacles is the difficulty and cost of content delivery. We propose using PDF, which is extremely well supported by standard content production workflows. However, prodcluding PDF with embedded 3D is currently not easy and requires commercial tools. We present a solution to the problem that uses freely available tools. Our solution is lean, very flexible, extensible, and also freely available, and, most importantly, it can be easily integrated with existing document workflow technology
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Jung, Yvonne (Fraunhofer IGD), Sebastian Wagner (Fraunhofer IGD), Behr, Johannes (Fraunhofer IGD), Christoph Jung (Fraunhofer IGD), Fellner, Dieter
This paper presents methods based on the open standard X3D to rapidly describe life-like characters and other scene elements in the context of storyboarding and pre-visualization. Current frameworks that employ virtual agents often rely on non-standardized pipelines and lack functionality to describe lighting, camera staging or character behavior in a descriptive and simple manner. Even though demand for such a system is high, ranging from edutainment to pre-visualization in the movie industry, few such systems exist.Thereto, we present the ANSWER framework, which provides a set of interconnected components that aid a film director in the process of film production from the planning stage to post-production. Rich and intuitive user interfaces are used for scene authoring and the underlying knowledge model is populated using semantic web technologies over which reasoning is applied. This transforms the user input into animated pre-visualizations that enable a director to experience and understand certain film making decisions before production begins. In this context we also propose some extensions to the current X3D standard for describing cinematic contents.