The Web3D 2010 will present the Web3D ART Exhibition. The Web3D ART is an exhibition where the boundary between art and science are spun. The Web3D ART group will present the Web3D ART retrospective as well as the exhibition of new Virtual Worlds and Poetic Spaces creations.
Call for Student - PDF Version
Reconnect with the visionary, artistic, and impossibly innovative nature of virtual space. Spin the boundary between art and science into digital city streets and immersive diagrammatics. Join veteran designers who for nearly two decades, have coded, modeled, and created on the cutting edges of fine art, high technology and big industry. Listen in on personal histories, see lost worlds, and find wisdom new and old in the digital realm of virtual space and beyond. The event features the forward looking retrospectives with text, video, and virtual work from:
Andy Best :: website
Cristiano Bianchi :: website
John Kilma :: website | print
Adam Nash :: website website website
and fabric | ch :: (Christian Babski, Stéphane Carion, Christophe Guignard & Patrick Keller) website | printwith
Karel Dudesek & Martin Schmitt of Web3Dart
additional commentary by Steve Guynup (2010 Web3D Art Chair)
* format is a multimedia interpretation of Modern Artists On Art, additional designers may be added.
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Poetry offers a dynamic starting position for the design of virtual spaces. Visually rich, and spatially free, poetry requires students to look past the superficial qualities of realism. Simple put, unconventional narratives lead to unconventional spaces as pure moods and innovative storytelling becomes paramount. Wrapped under the header of poetry, deeply important, complex concepts are embedded in a light and student-friendly frame. Interactivity, visual design, 3D modeling, and programming requirements are flexible within this design space and are reachable for creative students with minimal skillsets.
The power of poetry as a starting point for the creative design of virtual space is clearly exposed in this snippet from William Blake’s “Auguries of Innocence.” Imagine building the following:
“To see a world in a grain of sand
And a heaven in a wild flower
Hold infinity in the palm of your hand
And eternity in an hour.”
Abstract dada or raw beatnik poems may inspire some students, Game oriented designers could attempt “a pleasure dome in Xandu” or “into the valley of death rode the six hundred.” Other options include strong socially conscious poetry or pure imagery such as William Carlos William’s “XXII.”
“so much depends
upon
a red wheel
barrow
glazed with rain
water
beside the white
chickens.”
The theme of poetry is required, but open to interpretation.
Students, recent graduates, or those preparing to enter college are encouraged to submit work. (Working professionals and commercial entities are not)
Any interactive 3D technology is acceptable for consideration. Online, web3D works preferred.
A submission form will be posted shortly, please watch this space for updates.
General requirements will include the student’s name, school, text of the poem, a url to a videoclip (youtube is acceptable) and a url for the work (online or download)
This is not a juried event.
steve.guynup [at] gmail [dot] com
or visit the site: www.web3ddesign2010.org
Final Submission deadline: July 1st, 2010